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Reality Check

Inside Unity’s Project Hubble, a Different Spin on VR For Work

A VR design meeting in Project Hubble. Each room is a virtual testing space for AR apps. Credit: Unity
By
Mathew Olson
[email protected]Profile and archive

If you want to get a sense of how digital design work could be transformed by AR and VR, look to Unity’s Project Hubble. The gaming engine’s XR design team, which has long been spread across several time zones, started using Hubble in VR for its weekly design review meetings when Covid hit. 

Hubble is a curious thing to experience as an outsider, a VR tool built by and for the people who build the tools that will then be used by other VR and AR designers. In that way, it offers an early glimpse at how meeting and collaboration apps might evolve if VR, AR and the metaverse become truly mainstream. 

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